So Is Destiny Any Good?
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Destiny has no doubt been certainly one of this years most mentioned games. For months rumors have been circulating online, magazines, social networking systems concerning the game, asking them questions varying from what it really will look like, think that and sound like. Well, by last Tuesday we are able to finally answer those questions.
Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Cod - is really a mamoth MMO/FSI title set in our solar system. The dwelling of the story is the fact that, in the distant future, humanity entered a golden age and therefore attianed the technology as well as the ability to travel across the solar system. With all the desire to travel however, also came the will to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving the human race in tatters as various types of alien lifeforms invaded the planet, leaving us with one pitifully small city where you can use being a HQ to take back our lost empire - type of the crux from the game.
So my point is, could it be any good?
That which you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from the way grass and bushes sway inside the wind, to the way your characters hands crease and fold equally as if they were real hands. There isn't any doubts how the game looks spectacular - done well Bungie on that front.
However, when you play from the single-player - a location that most FSI titles often ignore nowadays, instead concentrating on multi-player - things get a little dull. You start to will no longer take notice of the beautiful graphics and instead begin to groan at the repetitive gameplay of descending from the spaceship on to the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission only to repeat the identical steps in these one.
The single-player mode are few things other than boring. It provides almost nothing original, unlike Halo and Call of Duty, and leaves us asking precisely what did the developers spend their $300 million budget on?
However, the excitement of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny is probably the largest multi-player game ever created; in fact, you can't even play in the game without having to be connecting to the internet (a bummer without it), which means you're constantly attached to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is through its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting in the game than upgrading your weapon and armour and also noticing that you have become just about invincible to your enemies (online in addition to offline).
Overall, destiny 2 inventory manager is a very good game that's certainly worth the money, however it just feels a bit disappointing because there is very little there that appears original. We've seen it all before, which is perhaps whyit was not getting the rave reviews that people were expecting.